Evening in Metropolis
* To watch this piece the way it was intended, please be sure to set quality to 1080p and use your best headphones or speakers to fully appreciate the musical composition and SFX. Thank you!
When nightfall comes and the rain starts to drizzle, a city comes to life in the most calming way.
Behind the Scenes
Programs used:
Affinity, Blender, FL Studio
At 25.14 seconds, this piece is comprised of 307 frames.
All details were hand drawn, painted and separately animated.
Using a total of 272 layers, it required 52 independent objects to complete this animation. Because every object is uniquely animated, the true combined total of frames for this piece is 25,616.
"Evening in Metropolis" blocking out the shapes for the city (WIP)
"Evening in Metropolis" automation in Blender
"Evening in Metropolis" side view of project file in Blender
Original Soundtrack & SFX for "Evening in Metropolis"
Music Composition
The original soundtrack for "Evening in Metropolis" was composed by AttaBotty.
This accompanying musical piece features a cityscape inspired Lofi beat that in loops in perpetuity.
The soundtrack was produced in AttaBotty's studio with his library of digital virtual instruments.
The digital instruments in this composition use state-of-the-art technologies to produce world class virtual ensembles. For many, they are indistinguishable from live performing musicians.
"Evening in Metropolis" Project Score
The ensemble for this piece includes:
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Vibraphone
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E. Piano
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Piano
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Synth Bass
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Foley Sample Percussion
Sound Effects
All of the Foley sound effects (SFX) for this animation were processed by AttaBotty in his studio.
Each sample is uniquely crafted to immerse the audience into the scene. Using a combination of strategic panning, compression and EQ, AttaBotty strived to attune the listener to the visual cues of every detail of the animation.
SFX for "Evening in Metropolis"