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Digital Art




Original Short Film by Da'Nici & AttaBotty


1/1 Editions

Ξ .045

Watch Below

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* To watch this piece the way it was intended, please be sure to set quality to 1080p and use your best headphones or speakers to fully appreciate the musical composition and SFX. Thank you!


Despair is a dish best served cold and slimy

To the larva,

bliss unmeasured,

The rat,

stillness forever,

The walking observer,

a ghastly sight,

The one who sees all,

a duality too tall.



What's Included

1.) A link to download the 4k version of "Ratatouille".

Behind the Scenes

Programs used: 
Blender, FL Studio, FinalCutProX


At 48 seconds, this piece is comprised of 1159 frames.

All details were hand drawn or 3D sculpted, painted and separately animated.


Using a total of 435 layers of color, it required 74,675 strokes and 93 independent objects to complete this animation. Because every object is uniquely animated, the true combined total of frames for this piece is 13,947.


Ratatouille project file in Blender

Original Soundtrack & SFX for "Ratatouille"

Music Composition 

The original soundtrack for "Ratatouille" was composed and produced by AttaBotty.


This accompanying musical piece features a full orchestra with modern samplers, effects and digital synthesizers.


The soundtrack was produced in AttaBotty's studio with his library of digital virtual instruments. 

The digital instruments in this composition use state-of-the-art technologies to produce world class virtual ensembles. For many, they are indistinguishable from live performing musicians. 

The ensemble for this piece includes: 

  • 12 String Guitar

  • Viola

  • Cello

  • Contra Bass

  • Choir

  • Trombone

  • Organ

  • Vibraphone

  • Celeste

  • Glockenspiel

  • Arp Synthesizer

  • Lead Synthesizer

  • Timpani

  • Cymbals

Musical Score.png

Ratatouille Project Score

Sound Effects

All of the Foley sound effects (SFX) for this animation, were performed, recorded and processed by AttaBotty in his studio.


Each sample was uniquely crafted to immerse the audience in the world of "Ratatouille". Using a combination of strategic panning, reverb, compression and EQ, AttaBotty strived to attune the listener to the visual cues of every detail of the animation (i.g. maggots chewing, wind, cars driving by, footsteps, etc...).

SFX for "Ratatouille"

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